Graphic slowdown at specific location

When I approach Q-Mass pocket there’s quite significant graphic slowdown.

Totally appreciate I don’t have latest & greatest, and this is pre-release, so not unexpected.

BTW, if you’re going to recommend posting this to pastebin, can you please not log user paths? it had my name all over it (replaced with {user} )

Thanks! We noticed this too, but haven’t yet been able to track down the exact source of the issue. It recurs in a couple of locations, possibly some sort of Unity memory handling that’s opaque to us. We’ll keep plugging away at it.

Is Q-Mass pocket the very top left area? Because if so I noticed this a lot too.

Just to say, latest update I started a new game and revisited the area, no problems at all, nice one!

I have updated gxf drivers since, if that makes a difference

Initialize engine version: 5.5.2f1 (5e0c7f8a0b57)
GfxDevice: creating device client; threaded=1
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
Vendor: NVIDIA
VRAM: 2016 MB