I haven’t been able to work out if there is location specific damage. It there any point to lining up headshots?
If there is, it’s really hard to tell. What with the different bot health pools, shields, and you weapon damage, I can’t tell if it’s taking fewer headshots.
Also, do the massive backpacks on the beam bots explode when shot? I’ve one-shotted a few of them from the back, but maybe they are just weak bots.
If there is location damage, it would be good to indicate that somehow, change the HIT indicator colour or intensity maybe?
Also: I haven’t read all the weapon descriptions, but are any weapons specifically strong vs shields? It would be cool if there was a weapon to switch to esp for shields that was weak vs metal.
As it is I usually ignore them and shoot someone else first.
Or if they’re the last/most pressing target either engage my shields and dance around waiting, or pile on the damage to overwhelm it.
It’s a good mechanic that sometimes a bot can switch up it’s risk/reward priority, but it would be cool to be able to choose a counter.